AI Insights · Timothy · July 2025
Top 5 Fidget Toys Games on iOS in Italy, Q2 2025
Explore the performance of the top fidget toys games on iOS in Italy during Q2 2025, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, fidget toys games on iOS in Italy showed varied performance. Let's delve into the metrics for each of the top five games, based on data from Sensor Tower.
Antistress - Relaxing games from Moreno Maio saw a notable fluctuation in weekly revenue, with a peak at $25 in late April. The app maintained a steady download rate, with numbers ranging from 1.0K to 1.4K per week. Active users also showed a consistent trend, starting at around 17.8K and ending at 17.2K by the end of June.
Pop it Game - Fidget Toys 3D by Sound Jedi Ltd. experienced minimal revenue fluctuations, peaking at $12 in late April. Download numbers were negligible, with only a few instances of downloads recorded. Active users remained low, hovering around 3 to 8 users weekly.
Slime it: Slime Game Simulator by Slime4Fun had a modest revenue trend, peaking at $14 in May. However, download data was not significant during the quarter, and no active user data was available.
Antistress - Satisfying Games! from CONTENT ARCADE (UK) LTD. showed a steady revenue pattern, with a peak of $15 in early June. Weekly downloads varied slightly, ranging from 38 to 83. Active users experienced fluctuations, peaking at 141 in mid-April.
Pop It Fidget Trading Games by Double Purple maintained a consistent revenue pattern, with slight variations between $5 and $8. However, download and active user data were not available.
For more detailed insights and data, visit Sensor Tower.